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## Uses of Class
javax.microedition.lcdui.game.TiledLayer

Packages that use TiledLayer
javax.microedition.lcdui.game | The Game API package provides a series of classes that enable the development of rich gaming content for wireless devices.

Uses of TiledLayer in javax.microedition.lcdui.game

Methods in javax.microedition.lcdui.game with parameters of type TiledLayer
`boolean` | `Sprite.collidesWith(TiledLayer t, boolean pixelLevel)` Checks for a collision between this Sprite and the specified TiledLayer.

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