Overview | Package | Class | Use | Tree | Deprecated | Index | Help
| MID Profile
PREV NEXT | FRAMES NO FRAMES

## Uses of Package
javax.microedition.lcdui.game

Packages that use javax.microedition.lcdui.game
javax.microedition.lcdui.game | The Game API package provides a series of classes that enable the development of rich gaming content for wireless devices.

Classes in javax.microedition.lcdui.game used by javax.microedition.lcdui.game
Layer A Layer is an abstract class representing a visual element of a game.
Sprite A Sprite is a basic visual element that can be rendered with one of several frames stored in an Image; different frames can be shown to animate the Sprite.
TiledLayer A TiledLayer is a visual element composed of a grid of cells that can be filled with a set of tile images.

Overview | Package | Class | Use | Tree | Deprecated | Index | Help
| MID Profile
PREV NEXT | FRAMES NO FRAMES

Submit a comment or suggestion Version 2.0 of MID Profile Specification
Java is a trademark or registered trademark of Sun Microsystems, Inc. in the US and other countries. Copyright (c) 1993-2002 Sun Microsystems, Inc. 901 San Antonio Road,Palo Alto, California, 94303, U.S.A. All Rights Reserved.